Language

Spanish

Start date

January 2025

Frequency

Evening

Fruition

On campus

Duration

4 Months

Course Coordination

Sebastián Ruelas

Price

€3,300

A course that combines creativity and technique to go through the entire process of creating a digital collection: from the concept to the final presentation.

3D digital fashion is revolutionizing the way garments are designed and produced, accelerating creative processes and fostering personalization and a more sustainable approach to the industry. 

The Digital Fashion Design 3D Specialization Course was born from this reality and responds to the growing demand for professionals capable of creating digital fashion collections through the use of specific tools. 

Combining technical and creative learning, you will learn to use software such as Clo3D, Blender or Daz3D to develop any digital fashion product, both in its conceptual dimension and its realization, production control and finishes. Likewise, you will acquire knowledge in the history of CGI, trends, augmented reality, texturing or the creation of avatars and spaces, among others.

Information to decide

An opportunity to explore the possibilities of creativity, sustainability, efficiency and innovation in fashion through a specialization with a growing demand.

The course is structured in three modules:

  • Introduction to 3D design

  • Representation and communication techniques 

  • Final project

 

Your training will culminate with the presentation of a final project: the creation, production and presentation of a digital fashion collection.  

Developed individually, this final work will integrate all the knowledge of the course and will include the augmented reality presentation of one of the pieces. In addition, you must present a dossier with a line up and a breakdown of the different garments created from multiple angles.

You can also, if you wish, make a physical garment by printing the patterns developed in Clo.

People interested in fashion and learning how to create 3D digital designs and presentations. In particular, for: 

  • Fashion design professionals who want to learn how to use digital tools to create designs more efficiently and effectively.

  • Fashion or design students who want to acquire digital skills to improve their proposals and presentations.

  • Fashion entrepreneurs aiming to launch their own brand and create digital designs and presentations.

  • Creative professionals and game designers interested in integrating fashion-related digital skills to broaden their creative skill set.

 

In order to take this program, you must have a basic understanding of the Adobe package, as well as submit your updated resume and motivation letter. If any of the admission requirements are not met, the school will evaluate each case individually.

A course aligned with the emerging realities of the world of fashion from a creative and sustainable perspective and with a focus on 3D technology and specific design programs.

 

Upon completion and, according to your profile and previous experience, you will be eligible for a wide range of professional positions: 

  • 3D fashion designer in fashion companies.

  • Freelance digital fashion designer

  • 3D designer for the creation of CGI in digital studios

  • Digital fabric texturizer

  • Consultant and adviser.

 

Taught by a teaching team of leading professionals, the program combines creative and technical aspects, including, along with knowledge in digital design, a block dedicated to communication and presentation of the project. 

Studying it in Barcelona and at a school of international renown in design is an additional advantage. The city is at the forefront of the international fashion industry and has an important business ecosystem for innovation.

Syllabus

HISTORY OF CGI AND INTRODUCTION TO 3D

Journey through the history of CGI

Industry evolution

Trends 

Idols and icons



TÉRMINOS/CONCEPTOS 3D

Mapas (Normal, Metal, Rughness, Hight, Opasity, Emmisive)

Mallas (Triangle, Quads)

UDIM’s Y UV’s

HDRI’s y Renders

Rigging

.Dfx .Obj .Fbx .Alembic .Gltf



3D TERMS/CONCEPTS

Maps (Normal, Metal, Roughness, Height, Opacity, Emissive)

Mesh (Triangle, Quads)

UDIM's and UV's

HDRI's and Renders

Rigging

.Dfx .Obj .Fbx .Alembic .Gltf



DIGITAL CLOTHING

Geometries/ Cuts and Holes, Lines (Internal, base)

Seams

Patterns, and Trimmings (Buttons, piping, stitches & Puckering)

Fabrics

Pencil on avatar, on clothes and measuring tapes

Fillers (puffers)

Pleats, gathering and elastic



CREATION OF AVATARS

CLO3D

DAZ3D



ANIMATION

MIXAMO Clo3D

MIXAMO Blender

DAZ3D



ENVIRONMENT / RENDERING / POSTPRODUCTION

Creation of Clo3D Runway

Creation of Blender Runway

Lightning 

Camera

Postpro video Adobe Premiere / Postpro Image Photoshop



INCREASED REALITY (SPARK AR)

Face & Body Tracking

2D and 3D Objects

Animation sequence



BRANDING

Development of a personal and individual corporate identity

On-line shop



PROJECT COMMUNICATION

The student will learn to digitally represent and implement their ideas and designs. 

The student will deal creatively with the use of visual communication and the development of a personal and coherent graphic style with his/her project.



FINAL PROJECT

Faculty

Sebastián Ruelas

Course Coordinator

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